Hi,
I'm learning to make games and this is my very first one, I love physics based games and I made this one where the platform simulates your phone rotation.
The objective of this game is to collect the clocks to gain extra time while avoiding the explosive barrels.
The original game mode (Simulation) was difficult to play so I decided to also add an Arcade mode for a casual experience.
I built the game using Unreal Engine 5, probably the most advanced 3D game engine and I added a frame counter so it can be used as a benchmarking tool as well.
Windows, Linux and Mac versions available here: https://niceguymakegames.itch.io/ball-and-time
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